Adventureland is where your inner explorer can come out and play. You can board a steamer for a cruise to exotic lands, join an excursion in the ” Temple of the Forbidden Eye”, climb Tarzan’s treehouse, and let yourself be entertained by some very exuberant birds and flowers.
Adventureland was one of the lands that has been at Disneyland since opening day in 1955. It is meant to resemble the remote jungles of Africa, Asia, South America, and the South Pacific. Once you walk into Adventureland you will truly feel as if you have entered an exotic land. So grab your Indy hat or your skipper hat and get ready to embark on some very thrilling adventures.
Debuting in the summer of 1963, Enchanted Tiki Room was the very first Audio-Animatronics show and there are over 225 choreographed Audio-Animatronics performers.
Before you enter the Tiki Room take time to explore the Enchanted Tiki Garden.
Island gods and goddesses guard the portals to Walt Disney’s Enchanted Tiki room and if you keep an eye and ear out you will witness them spring to life as they introduce themselves to you.
Meet some of the Hawaiian island’s gods and goddesses :
A must before the show starts is a stop at the Tiki Juice Bar for one of their famous Pineapple Dole Whips.
After you have gotten your Dole Whip, pineapple spear, pineapple juice, or float, it’s time to get seated for what is going to be a very magical show.
You enter into what appears to be a ceremonial house located in the heart of a Polynesian Island and choose your seat, preferably one with a good view of the floral fountain in the middle.
As the lights dim you are introduced to four colorful macaws who start off the show with a very famous tune, “The Tiki, Tiki, Tiki Room”. (Feel free to sing along)
Keep your eye on the “magic fountain” as it comes alive with sparkling colors.
Before long our joyful hosts are joined by some sweet singing cockatoos and crooning orchids who sing “Let’s All Sing Like the Birdies Sing”.
For the finale song, “The Hawaiian War Chant”, the whole room becomes alive with signing and chanting. The tiki statues start drumming, the wooden masks start chanting, the birds and flowers start signing, and of course your four hosts join in with this catchy tropical song.
When the Enchanted Tiki Room first opened in 1963, it was sponsored by United Airlines. In 1976 Dole became the new sponsor and has been ever since.
Have you ever wanted to journey down the Nile, view the green of the Amazons, or get a glimpse of the animals in the African Congo? How about doing all that, plus more, in one day. Better yet, how about in seven minutes.
The Jungle Cruise has been operating at Disneyland since opening day in 1955. The attraction was inspired by Disney’s True Life Adventure films. Originally, Walt Disney wanted live animals but changed his mind when he was told the animals would be mainly sleeping during the day. For the first five years the ride took on a more serious and educational tone, but in 1960 the more familiar comedic cruise was introduced. I can’t imagine cruising the jungles without the skippers corny jokes.
Don’t worry about stopping by the ticket agent booth, according to their sign they are offering free excursions today.
The queuing area is located in the River Expedition Company and as you make your way through this 1930’s British colony headquarters you will come across many items that make the waiting quite interesting.
As you prepare to board your tramp steamer you are humorously reminded to “watch the gap”.
There are twelve different tramp steamers that you could end up on with names like: The Amazon Belle, Congo Queen, Nile Princess, and Suwannee Lady.
Once on board you are welcomed by your skipper who may make a comment about never returning again and you better say your goodbyes to those left on the dock.
As you leave civilization behind you, you first enter Southeast Asia and cruise along the Mekong and Irrawaddy rivers where you will encounter large butterflies and toucans.
You slowly glide under a pair of stone arches that were damaged due to an earthquake years ago and this is where you will come across a Bengal tiger, crocodiles and king cobras in an ancient Cambodian city.
You will then pass by the Sacred Indian Elephant Bathing Pool where you will find a small herd of elephants enjoying their bathing time. Be careful though, they sometimes get a little extra playful and try to squirt water on passerby’s.
Your steamer then enters the African Congo where you will witness some very unhappy baboons because some over zealous gorillas have overtaken the safari camp that they had been enjoying as all theirs.
You get you first glimpse of Schweitzer Falls, named after Dr. Albert Falls, as you make your turn down onto the Nile River (it goes on for niles).
You then pass between two enormous African Elephants. Your skipper points out that the one on your left is the second most feared animal in the jungle and the one on your right is THE most feared animal in the jungle-his mother in law.
You then come across an African Veldt showing zebras, wildebeest, giraffes, and gazelles watching a pride of lions feasting on a zebra beneath a rocky outcropping.
Isn’t it sweet how the lion are watching over the sleeping zebra.
Past the lion’s den you will find a safari party that has been chased up the a tree by a very angry rhinoceros. They hyenas seem to really be enjoying the action.
The skipper turns your boat into the Congo River where you accidentally disturb a pod of dangerous hippos and the skipper is forced to take action with his trusty pistol. (Don’t worry, no hippos are harmed).
Just because you safely made it passed the pod of angry hippos doesn’t mean you are safe yet. You have now entered headhunter territory so hold on to your loved ones and hope your skipper gets you through this one intact as well.
Now the moment you have all been waiting for:
As you make your way back to the dock you will meet shrunken head dealer Trader Sam. His business has been shrinking lately so he has been offering a two-for-one special: two of his, for one of yours!
Hopefully, you made it back to the dock in one piece and as the skipper is unloading you he may hear them say something like this: “If you feel your feet getting wet as you leave the boat, you’ve probably gone out the wrong side. Don’t fall in the water as you leave… we’ll have to charge you extra” or “Watch your step, and please don’t step on small children indiscriminately. Pick the one you want and make sure you get him!”
Don’t get to use to your feet being on the ground because it is now time to climb to the top of Tarzan’s Treehouse.
The mammoth tree is 150 tons and has 450 branches containing over 6,000 leaves. The tree’s scientific name is Disneydendron semperflorens grandis or “large ever-blooming Disney tree.”
Your adventure begins by climbing up the steps of an old tree stump and crossing a bouncy rope bridge.
Don’t forget to take a moment to take in the beautiful view of the park from the bridge.
The treehouse was originally home to the Swiss Family Robinson’s and there are a few tributes left behind to remind us of the treehouse’s former residence’s.
The “Mind Thy Head” sign and the “Swisskapolka”, which can be heard playing on a vintage gramophone are our reminders of what was first here from 1962-1999.
As you make it to the top of the treeehouse you will see how salvaged parts of Tarzan’s parents’ shipwreck were used to construct their home.
Make sure to stay out of Sabor the leopard’s reach, he was the one responsible for leaving Tarzan an orphan.
At this point you are about sixty feet off the ground.
Tarzan is rescued by the kindly gorilla Kala who raised the baby as her own.
As Tarzan grows older he meets and fall in love with Jane Porter.
As you make your way down you will be able to view Jane’s father’s laboratory.
Once you have made to the base of the tree, take advantage of Jane’s collection of scientific equipment and improvised cooking gear. Here you can bang on pots and pans and make as much noise as you like.
Once you exit the treehouse, if you walk just a few paces you will end up at the entrance for Indiana Jones Adventure.
Your adventure is set in 1936 India and the queue begins outside and I highly recommend getting a fastpass for this ride or you will end up waiting a very long time.
You must follow in Indy’s footsteps and enter the Temple of the Forbidden Eye.
As you make your way along the dig site you will come across booby traps that Indy has disabled for us and carvings and frescos that tell the story of Mara—a powerful ancient deity who promised great treasures to the pure of heart and death to those foolish enough to gaze into its all-seeing eyes.
When you enter the “spike room” pull on the supporting bamboo pole and then high tail it out of there as sounds of the ceiling dropping and the fear of the spikes getting too close to your head becomes a little to real.
Make sure not to step on the diamond-shaped stones.
Pull on the rope on the sarcophagus stone to hear responses from Dr. Dunfor Pullit, an out-of-sight archeologist supported by the rope beneath the sarcophagus stone.
In the next room you encounter a projection of a newsreel that takes you briefly through the discovery of the temple and a safety spiel by Indy’s friend Sallah.
Now its time to board your troop transport. Each ride on this attraction is different, there are over 160,000 possible ride combinations, so you never know what you are going to experience.
As your transport takes off you turn a corner and enter the Chamber of Destiny.
From here you have three doors to choose from, make sure you choose wisely or you will face the consequences.
Once you have entered the door you have chosen (chosen for you) you enter the Hall of Promise. Each door has a different Hall of Promise.
As you get closer to the end of tunnel, Mara appears to start scowling at you and you may hear her say something like “Foolish mortals! You looked into my eyes. Your path now leads to the Gates of Doom!”
Your transport appears to head for the exit but at the last minute turns down a crumbling corridor where lightening flashes along the walls. This is where you first see Indy who is a little upset with us. He struggles to keep the doors to the Gates of Doom closed as he scolds us for looking into the eyes of the idol.
You try to take Indy’s advice and exit the temple but somehow you’ve found yourself teetering on the edge of a lava pit. You then go on a crazy ride trying to find your way out. You have to cross a rickety rope bridge while Mara tries to destroy it. You will have to face cobra’s and daggers being thrown at you and survive a moment of complete darkness while your engine fails you and beetles try to crawl all over you.
Just as you think you have made it to safety and Indy is trying to join your transport as you pass by, a massive boulder rolls straight for you!
Thankfully, Indy comes to our rescue once again and we are saved from being smooshed like a bug.
Don’t forget to check out the 2.5 ton Mercedes-Benz troop transport truck on your way out. This is the actual vehicle used in the desert chase scene in Raiders of the Lost Ark.
Once you exit the ride, see if there are anymore fastpasses left and if there are grab one so you can see what adventure you will have next time on the ride.
If you would like any additional information on visiting the Disneyland Resort or visiting Southern California, please contact me at: [email protected]
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